Travis Volibar George
Advisor · Founder · 23 years in games
Travis George
TG

I help founders surface, make, and live with their toughest decisions.

Tools for game studiosReview AtlasCynder
Contents
1 - 8
01 / 08
Travis Volibar George
Advisor · Founder · 23 years in games
Currently
Active & Available
Co. DublinUTC+0
About
A bit about me
I

’ve spent most of my 23 year career deliberately putting myself in situations where the stakes were high and the outcome wasn’t guaranteed; from being part of the small team that shipped and scaled League of Legends at Riot Games, to co-founding and running a venture backed studio as CEO and Game Director for the last 8+ years.

And now

Now I work with founders and studio leaders on the decisions that matter most; the moments when runway gets tight, when it’s time to raise or ship, and when the hardest calls need to be made.

02 / 08
Travis Volibar George
Advisor · Founder · 23 years in games
The Tools

The tools I kept wishing I had when I was running a studio.

I built both of these for my own advisory work, and they’re the same things I genuinely wanted back when I was running Vela and couldn’t find anywhere. This year has been split between the founders I’m working with and getting these into other studios’ hands.

Live now

Review Atlas

Every Steam review of a game, in every language, read and sorted into ranked themes, with the original reviews behind every number.

A free atlas of a different game goes out every week, and studios can order one for their own game.

reviewatlas.gg
Waitlist open

Cynder

Know what is moving your game, and what to do next.

Cynder gathers a studio’s own figures from the sources that move a game and turns them into actionable insights and suggestions, with the evidence behind each one. A small number of studios to begin with, and they keep founding pricing, so leave your email and Cynder will tell you when there is a place.

cynder.gg
03 / 08
Travis Volibar George
Advisor · Founder · 23 years in games
I
Chapter · The Big Risk

Evercore Heroes

Co-Founder · Vela Games · 2017—2026
60
Team
$25M+
Raised
2
Shipped

After leaving Riot to co-found Vela Games (back before that was “a thing”), myself and my two partners wanted to take our collective learnings and do something big, ambitious. To go big or go home. The triumphs and lessons were countless, and nothing could prepare us for the journey.

— This is where I learned what the weight of a studio actually feels like.
04 / 08
Travis Volibar George
Advisor · Founder · 23 years in games
II
Chapter · What it Takes to Win

League of Legends

Leadership · Riot Games · 2008—2017
15 → 1,500
Team growth
9 yr
Tenure
4
Different roles

I joined Riot in early 2008, and helped ship League of Legends through dire straits in 2009. Shortly after launch I took over as the Team Lead, overseeing the unified League team during our fastest growth phase with hyper competition from Valve and Blizzard. Put an armoured bear in.

— How to hyper-scale when an opportunity to win in a new market is on the line.
05 / 08
Travis Volibar George
Advisor · Founder · 23 years in games
III
Chapter · Going Pro

Marvel’s X-Men

Design · Activision · 2002—2007
2
Shipped
Console
Platform
Endless
Learning

I cut my teeth straight out of university on one of the biggest franchises in the world. The IP was a dream, and the gameplay was ambitious, but bringing anything decent to market was a challenge. I learned a lot about how games are really made and how to be part of the solutions.

— How to pivot on a project, work with big IP, and learning to check my own ego.
06 / 08
Travis Volibar George
Advisor · Founder · 23 years in games
How I Work

Flexible by design

The engagement matches the shape of the problem. I’ll work with you to find the best structure.

— 01

Fractional advisor

Ongoing partnership where we can get more hands on. For teams & founders who need a consistent voice and helping them execute.

— 02

Workshops & offsites

1–3 day intensive working sessions, built around the specific decision or problem your team is in right now.

— 03

One-shot calls

At an important moment, we surface the real issue and work through it together. For when you need a partner at any time.

What I help with
Founder 1:1Studio Setup & ScalingLive Service StrategyFundraising & PitchingProduct & Design ReviewsPublishing Strategy
07 / 08
Travis Volibar George
Advisor · Founder · 23 years in games
Reach me
Active & Available
Co. DublinUTC+0
Inquiries

Let’s talk

If this resonates, I’d love to hear what you’re working on. A sentence on where you are and what you’re wrestling with is enough to start.

08 / 08
Opening · 01 / 08
Travis George
TG
Advisor · Founder · 23 years in games

I help founders surface, make, and live with their toughest decisions.

Tools for game studiosReview AtlasCynder
About · 02 / 08
I

’ve spent most of my 23 year career deliberately putting myself in situations where the stakes were high and the outcome wasn’t guaranteed; from shipping and scaling League of Legends at Riot, to co-founding and running a venture-backed studio as CEO and Game Director for 8+ years.

And now

Now I work with founders and studio leaders on the decisions that matter most; the moments when runway gets tight, when it’s time to raise or ship, and when the hardest calls need to be made.

Currently
Active & Available
Co. DublinUTC+0
The Tools · 03 / 08

The tools I kept wishing I had when I was running a studio.

I built both of these for my own advisory work, and they’re the same things I genuinely wanted back when I was running Vela and couldn’t find anywhere. This year has been split between the founders I’m working with and getting these into other studios’ hands.

Live now

Review Atlas

Every Steam review of a game, in every language, read and sorted into ranked themes, with the original reviews behind every number.

A free atlas of a different game goes out every week, and studios can order one for their own game.

reviewatlas.gg
Waitlist open

Cynder

Know what is moving your game, and what to do next.

Cynder gathers a studio’s own figures from the sources that move a game and turns them into actionable insights and suggestions, with the evidence behind each one. A small number of studios to begin with, and they keep founding pricing, so leave your email and Cynder will tell you when there is a place.

cynder.gg
Chapter · The Big Risk

Evercore Heroes

Co-Founder · Vela Games · 2017—2026
60
Team
$25M+
Raised
2
Shipped

After leaving Riot to co-found Vela Games (back before that was “a thing”), myself and my two partners wanted to take our collective learnings and do something big, ambitious. To go big or go home. The triumphs and lessons were countless, and nothing could prepare us for the journey.

— This is where I learned what the weight of a studio actually feels like.
Chapter · What it Takes to Win

League of Legends

Leadership · Riot Games · 2008—2017
15→1.5k
Team
9 yr
Tenure
4
Roles

I joined Riot in early 2008, and helped ship League of Legends through dire straits in 2009. Shortly after launch I took over as the Team Lead, overseeing the unified League team during our fastest growth phase with hyper competition from Valve and Blizzard.

— How to hyper-scale when an opportunity to win in a new market is on the line.
Chapter · Going Pro

Marvel’s X-Men

Design · Activision · 2002—2007
2
Shipped
Console
Platform
Endless
Learning

I cut my teeth straight out of university on one of the biggest franchises in the world. The IP was a dream, and the gameplay was ambitious, but bringing anything decent to market was a challenge. I learned a lot about how games are really made and how to be part of the solutions.

— How to pivot on a project, work with big IP, and learning to check my own ego.
How I Work · 07 / 08

Flexible by design

The engagement matches the shape of the problem. I’ll work with you to find the best structure.

— 01

Fractional advisor

Ongoing partnership where we can get more hands on. For teams & founders who need a consistent voice and helping them execute.

— 02

Workshops & offsites

1–3 day intensive working sessions, built around the specific decision or problem your team is in right now.

— 03

One-shot calls

At an important moment, we surface the real issue and work through it together. For when you need a partner at any time.

What I help with
Founder 1:1Studio Setup & ScalingLive Service StrategyFundraising & PitchingProduct & Design ReviewsPublishing Strategy
Inquiries · 08 / 08

Let’s talk

If this resonates, I’d love to hear what you’re working on. A sentence on where you are and what you’re wrestling with is enough to start.

Reach me
Active & Available
Co. DublinUTC+0
Travis Volibar George
01 · Opening01 / 08